“Engaging with and helping to create a solid community and community presense will be a priority. How are you planning on involving the Community in your development process? “I plan to increase the price once the full game is out and I am out of the Early Access state.” Will the game be priced differently during and after Early Access? These are plans on my roadmap and may not necessarily all be included in the final game that will open the game up to more than the Infinite Respawn mode.” The only reason that it is in early access is for the development of more free content such as: campaign missions with specific objectives, more enemies, limited ammo, special ammo types, anti-air missiles, and a killstreak/combo counter. It has the Infinite Spawn mode with two distinct levels where you score points for as long as you play. “The current state of the early access version has the graphics, audio, and mechanics of the game complete. What is the current state of the Early Access version? These are plans on my roadmap and may not necessarily all be included in the final game.” “In the full game I plan to implement campaign missions with specific objectives, more enemies, limited ammo, special ammo types, anti-air missiles, and a killstreak/combo counter. How is the full version planned to differ from the Early Access version? “The game will be in early access for approximately 6 months in order to allow the time to deliver the game as laid out by our roadmap.” I still want to give the community an opportunity to engage in the gameplay as it is now and for them to invest in a game that will not be abandoned and I will be continually developing until it is the complete package.”Īpproximately how long will this game be in Early Access? It will take a bit of time to implement some of the new features I plan on implementing: expanding on the complexity and length of the campaign mode and other features. “The game in its current state is definitely playable and fun with the two level arcade Infinite Respawn mode.
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